jt72 User Manual

Tap (or click) on the topic or the key you want to learn about, or scroll down to read the entire manual.

The Numeric Display

num_display

Entering Numbers

EE PI
7 8 9
4 5 6
1 2 3
0 .
+/-

Displaying Numbers

FIX MODE

Clear Key

CLR

Arithmetic Operators

PLUS MINUS x DIV
=
x<>y

Percents

% %ch

Powers and Roots

1/x
sqr sqrt
pow root
hyp

Memory

lastx avg
M- M+
STO RCL

Logarithms and Exponentials

ln exp
log exp10

Trigonometric Functions

sin cos tan
asin acos atan
drg

Combinatorics

fact nPk nCk rand

Conversions

->deg ->rad
->degF ->degC
->lb ->kg
->gal ->l
->mi ->km
->in ->cm

Programming

prog run
A B C D E F

Copying to the Clipboard


Entering Numbers

To enter a number, use the 0 through 9 and . keys. If you need to enter a negative number, you can use the +/- key to change the number's sign.

The +/- key also acts as an operator. You can use it with the result of a calculation to change the sign of the number in the display.

Entering Very Large and Very Small Numbers

To enter a number in scientific notation, use the EE key. First enter the mantissa, then press EE and enter the exponent. To enter a negative exponent, press +/- while or after entering the digits of the exponent.

Example: Enter the number -1.23 × 10-46.

1 . 2 3 +/- EE +/- 4 6
-1.23e-46

Using the Clear Key During Numeric Entry

While you are entering a number, you can press CLR to backspace and delete a part of the number that you entered by mistake. An exception is the leading minus sign. If you pressed +/- by mistake, simply press it again to reverse the effect.

Pi key

To enter the value of pi, simply press the PI key.

The Numeric Display

The jt72 has a numeric display that can display values ranging from very small to very large with high precision.

The first time you use the jt72, the display is in simple floating point format. It is possible to limit the number of digits displayed to the right of the decimal point. To do this, enter the number of digits you want displayed, and press the FIX key.

Example: Suppose you performed a calculation that resulted in

23.94999999
FLT.-

in the display. You are working with monetary values, and only want to see two decimal digits.

2 FIX
23.95
FLT.2

The FLT.2 in the status bar shows that the jt72 has the display fixed to 2 decimal places.

Notice that the jt72 automatically rounds the rightmost digit. It always does this, whether you specify a fixed decimal, or use it in floating point mode. To return to floating point mode, use a number of decimal places less than zero or more than the maximum that can be displayed.

Example: Continuing from the previous example, return to floating point decimal display.

1 +/- FIX
23.94999999
FLT.-

Once again, all of the digits are displayed. Notice that when rounding to 2 places, the full precision was retained internally by the jt72. Using FIX only alters how numbers are shown in the display, not the values themselves.

Left-justifying the display

By default, the numeric display shows the number on the right-hand side of the display. If you prefer, you can have numbers in the display on the left-hand side. Simply long press the display (tap or click, and hold it for about a second) to toggle between left and right.

Showing all digits

If you want to see more digits than can be shown in the numeric display, do a long press (tap or click and hold it down for about a second) on the FIX key. The number in the display will be shown in the status bar with 16 digits. This function exists just to display the number closer to its internally held representation (IEEE-754 double precision), before it is rounded to a smaller number of digits. The least significant digits may be inaccurate, due to roundoff errors in hardware floating-point calculations.

Scientific and Engineering Notation

The jt72 can display numbers as small as ±1 × 10-300 or as large as ±1 × 10300. If the jt72 is in floating point display mode and you perform a calculation that is too large or small to fit in the display, the jt72 will automatically use scientific notation to display the number.

Example: What is 52.3 raised to the 24th power (52.324)?

5 2 . 3 pow 2 4 =
1.75404419959e41

The e in the display stands for × 10n, so the number displayed above is 1.75404419959 × 1041.

The MODE key can be used to tell the jt72 to display all results in scientific or engineering notation. To switch from floating point display to scientific notation, press the MODE key once.

Example: Switch to scientific notation.

23400.998

MODE
2.3400998e4

The jt72 also supports engineering notation, which works the same as scientific notation except that the exponent is limited to multiples of 3. This makes it easier to recognize and think of numbers in terms of thousands, millions, billions, and so on, which matches standardized scientific prefixes such as kilo (103), mega (106), giga (109), milli (10-3), or micro (10-6).

Example: Continuing the previous example, switch to engineering notation.

MODE
23.400998e3
ENG.-

Since 103 is one thousand (1 followed by 3 zeros), it's easier to read the number as approximately 23.4 thousand. The jt72 shows ENG.- in the status line to indicate that it is in engineering notation display mode, with a non-fixed decimal.

If you want, you can use fixed-place decimal along with scientific and engineering notation.

Every time you press the MODE key, the jt72 cycles through its display modes. To get back to floating point mode, simply press MODE again. (Or twice, if you're in scientific notation display mode.)

The Clear Key

The CLR key has three uses:

Arithmetic Operators: + - × ÷

The jt72 supports the basic four arithmetic operators for multiplication, division, addition and subtraction. Operations are performed in order of algebraic precedence, so that multiplications are performed before additions, and power functions are performed before multiplications.

Example: Add two and three.

2 + 3 =
5
FLT.-

Example: Calculate 2 + (3 × 4)

2 + 3 x 4 =
14
FLT.-

Example: Calculate (2 + 3) × 4

2 + 3 = x 4 =
20
FLT.-
In this case, the = key was used after the addition to force the jt72 to compute the intermediate result of 2+3 before multiplying by 4.

The Equals Key

The = key performs the following operations:

Sometimes you may need to use = even though no operations are pending. For example, suppose you are done entering a number, and want to fix the decimal places:

4 run
6
FLT.-
4 run
6.00
FLT.2

Swapping Operands

For some calculations, you may need to swap the order of two numbers. For example, suppose you have 3 in the display, and you want to calculate 2 divided by 3. The way you handle this with the jt72 is to use the x<>y key, like this:

/ 2 x<>y =

In other words, just allow the numbers to be entered in reverse of the normal order, and press x<>y before pressing = to exchange their order in the jt72's internal registers.

Percent Keys

The jt72 can do two different types of percentage calculations.

Percent Key

Use the % key to add or subtract a percentage of a number to or from the number. Here are a couple of examples.

Example: Find the number that is 23% greater than 2.23.

2 . 2 3 + 2 3 %
2.7429
FLT.-

There is no need to press =. The % key finalizes the calculation by itself.

If you want to find a given percentage of a number, use the x key along with %.

Example: What is 23% of 78?

7 8 x 2 3 %
17.94
FLT.-

Percent Change

The %ch key can be used to find by how many percent a value has risen or fallen. Enter the original value, then press %ch, followed by the new value, then finalize the calculation with =.

Example: The price of an item has changed from 56 dollars to 67 dollars. By what percentage did the price change?

5 6 %ch 6 7 =
19.6428571428571
FLT.-

The price increased by approximately 19.6%. A negative result would indicate a percentage decrease.

Multifunction Memory

The jt72 supports two memories.

Pressing STO stores the number in the display in the main memory, and pressing RCL recalls it. You can clear the memory by storing 0 in it (press 0 STO), although this is necessary only when using the average function (see below).

To add the number in the display to the memory, press M+. To subtract the display from the memory, press M-.

Example: Store 3.4 in the memory, add 5.6 to it, and display the result.

3 . 4 STO 5 . 6 M+ RCL
9
FLT.-

To use the second memory, use a long press (press and hold) on the STO and RCL buttons.

(In version 1.0, the second memory does not support using M+ , M- , or avg .)

Average Function

When you press M+ or M-, a counter shows up in the status line. This number increments when you press M+ and decrements when you press M-, showing how many numbers have been entered. After entering some numbers, you can find their average by pressing avg.

To do this properly, you need to start out with a zeroed counter and cleared memory. Entering 0 STO will do both, leaving the jt72 ready for you to enter numbers. Simply enter each number, followed by M+. After you have entered all of the numbers, press avg to calculate the average.

If you added a number to the memory by mistake, you can delete it by entering the number again and pressing M-. This subtracts the number from the memory and decrements the counter, so that it will not be included when calculating the average.

Powers and Roots

The jt72 has five keys for computing powers and roots.

Reciprocal Key

The 1/x key finds the reciprocal of the number in the display by dividing one by that number. This is the same as raising the number to the power of -1 (also notated as x-1).

Square Root Key

The sqrt key calculates the square root of the number in the display, which is the same as raising it to the power of 0.5 (also notated as x1/2).

Square Key

The sqr key squares the number in the display (multiplies it by itself), which is the same as raising it to the power of 2.

Power Key

For all other powers, use the pow key. Enter a number, then press pow, followed by the number you want to raise it to the power of, and finalize the calculation with =.

Example: Calculate 2.35

2 . 3 pow 5 =
64.36343
FLT.-

You will get an error if you try to raise a negative number to a non-integer power. An example of this is trying to find the square root of a negative number.

Root Key

The root key is the inverse function of the pow key. It is for finding roots of numbers.

Example: Find the 12th root of two.

2 root 5 5 =
1.0594630943593
FLT.-

Hypotenuse Function

The hyp key uses the Pythagorean Theorem to compute the length of the hypotenuse of a right triangle.

Example: The legs of a right triangle have lengths 7 and 10. Find the length of the hypotenuse.

2 hyp 5 5 =
12.206555615734
FLT.-

The Previous Results Cache

The jt72 saves the results of the last 20 calculations, which you can retrieve using the lastx key. This is useful in case you forgot to save a value in the main memory, or were not aware at the time that you'd need the value later.

To retrieve a value in the lastx cache, press the lastx key until the number you are looking for appears in the display. If you keep pressing lastx, the display will cycle through all 20 values in the cache and repeat. Pressing any other key resets the position to the result of the most recent calculation.

Logarithms and Exponentials

The jt72 has four keys for calculating logarithms and exponential functions. Logarithms can be calculated in base e or base 10, and each has an inverse exponential function.

ln calculates the natural logarithm (logarithm base e ) of the number in the display.

exp is the inverse of the natural logarithm. It calculates e raised to the power of the number in the display.

log calculates the common logarithm (base 10 logarithm) of the number in the display.

exp10 is the inverse of the common logarithm. It calculates 10 raised to the power of the number in the display.

Logarithms with other bases

You can calculate logarithms to any base using the formula

logb x = log(x) / log(b)

Example: Calculate log7 23

2 3 log div 7 log =
1.6113252800759
FLT.-

When using this formula, both log key presses can be replaced with ln key presses because the log function on the right-hand side of the equation can be in any base.

Trigonometric Functions

The jt72 has sine, cosine, and tangent trigonometric functions and their inverses. Angles may be specified in degrees, radians, or gradians.

sin calculates the sine of the number in the display.
cos calculates the cosine of the number in the display.
tan calculates the tangent of the number in the display.
asin calculates the arcsin (inverse sine) of the number in the display.
acos calculates the arccos (inverse cosine) of the number in the display.
atan calculates the arctan (inverse tangent) of the number in the display.

Angle measurement mode

The angle measurement mode indicator on the left side of the status line may be deg, rad, or grad to show whether the the trigonometric fuctions assume that angles will be input and displayed as degrees, radians, or gradians. To change the setting, use the drg key until the indicator shows the mode you want. The setting cycles from one setting to the next every time the key is pressed.

Combinatorics

The functions in this section are related to statistics and probability.

Factorial

fact calculates the factorial of the number in the display. It works using the gamma function so it is not limited to integers.

Example: How many color sequences can be created by lining up five differently-colored balls in a row?

2 nCk
120
FLT.-

Permutations

nPk Computes the number of permutations of n items taken k at a time.

Example: Calculate the number of permutations of 7 items selected 5 at a time.

2 nCk 5 =
2520
FLT.-

Combinations

nCk Computes the number of combinations of n items taken k at a time.

Example: Find the number of different 5-card hands that can be dealt from a standard 52-card playing card deck. (In other words, how many different hands can you get by repeatedly shuffling the deck, dealing 5 cards, and rearranging the cards in sorted order?)

2 2 nCk 5 =
2598960
FLT.-

Random numbers

The rand key creates a random real number in the interval [0,1). In other words, from 0 to just less than 1.

Conversions

The jt72 has six pairs of keys to convert to and from common units of measurement. Notice how they are arranged on the keyboard, with the members of each pair above or below the other. For example, to convert between miles and kilometers in either direction, use this pair:
->mi
->km
Use the ->km key to convert from miles to kilometers, and the ->mi to convert from kilometers to miles. Either way, use the key for the unit you want to convert to, starting with a measurement in the other unit in the pair.

Angle Measurement

->deg converts from radians to degrees.
->rad converts from degrees to radians.

Imperial/Metric Conversions

The remainder of the conversion functions are for converting between Imperial (U.S.) and metric systems of measurement.

->degF converts from degrees Celsius to degrees Fahrenheit.
->degC converts from degrees Fahrenheit to degrees Celsius.
->lb converts from kilograms to pounds.
->kg converts from pounds to kilograms.
->gal converts from liters to gallons.
->l converts from gallons to liters.
->mi converts from kilometers to miles.
->km converts from miles to kilometers.
->in converts from centimeters to inches.
->cm converts from inches to centimeters.

Programming

The programming facility in the jt72 allows you to record a sequence of key presses and play them back later. Although it may seem somewhat limited compared to other programmable calculators, you may be surprised at how much you can do with it.

To begin recording a sequence of keystrokes, press prog. You will see the text in the key change to red, like this: prog. While you are entering the program, the jt72 will continue to perform calculations as usual, helping you to check that the program is doing what you want. At the end of the program, press prog again to stop recording. The key will change back to its original colors.

After finishing the recording, the text in the run key changes to yellow, showing that there is now a program that will run when you press it.

Example: Create a program that calculates the area of a circle, given its radius. The formula is Area = π × radius2.

2
2
FLT.-

prog sqr x pi = prog
12.5663704
program accepted

We entered 2 before starting to record the program, to give the program a sample calculation to perform during the recording. The resulting value in the display is what we expect to get for a circle with radius 2. It serves as a check that the the program is correct.

Now, to find the area of circles with different radii, all you do is enter the radius, and press run:


3 run
28.2743334
FLT.-

1 6 run
804.2477056
FLT.-

4 . 7 4 3 8 run
70.6972639961796
FLT.-

Programs are limited to 256 keystrokes per program, which is probably far more than you will ever need.

If you encounter an error condition while recording, the jt72 will exit record mode and you will need to correct your program and re-enter it.

Programming Tip

Remember to add an = at the end of you program. An easy mistake to make is to enter a program such as

prog + 6 prog

thinking that the program will be an "add six" function. If you try this, you will see that the display always shows 6 after you press run because the addition operator hasn't been finalized yet.

A-F Keys

The A - F keys are for saving and running programs.

After you have recorded a program and the run key has yellow text, you can copy the program to any of the A - F keys. Press and hold the key to copy the program to it. The text in the key will turn yellow to show that a program is saved there.

Clearing Programs

To erase a program from the run key, press and hold the key. The text will change to white. When there is no program assigned to the run key, you can erase a program stored in any of the A - F keys by copying the empty program to it. Press and hold the key to erase the program. Again, the text will change from yellow to white to show that the program for that key is empty.

Copying to the Clipboard

When you tap (or click) on the numeric display, the number in the display is copied to the system clipboard.


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